FMP: Weekly progress- week 8/deadline.

(19th June) Post-Production: L.O: 13/14- 3.1/4.1/5.1/6.1/7.1/7.2

Since this week is the final deadline, I have been purely completing my portfolio to show all my work, ensuring that all Harvard references are in place and all correct and to gather some feedback on my completed animation with all background edits and music clips inserted.

When it came to giving feedback, I firstly showed my tutor the whole thing and he gave me really positive feedback that I had made it really professional, you could see the humor in it and how I had mad the voice over my own by adding pauses and phrases that showed engagement with the audience literally. However, I had some concerns about it now because during production last week I had caught sight of everyone else’s work and their magazine spreads and own video pieces looked very professional to me compared to my animation which I openly described as ‘immature’ and ‘not really level 3 college quality’. But then he reminded me that the Sonic the hedgehog franchise does hold a lot of immaturity with the nature of some games and the level locations too. I remembered that some of the games’ plots are immature as well, consisting of Arabian nights settings, the first games with their bright colours and immature music and even the characters’ designs and variation in personalities. even after hearing this positive feedback, I still felt my piece was the quality one would expect for a level 3 journalism student but what I did realise was that I had captured the tone and the feel of Sonic games and implemented the into my animation really well. From the background edits to make them more pixel based and the score bars showing dates and chapters all the way to examining Sonic’s personality to add that to my real hedgehog via facial expressions, those were all some of my aims from the beginning of the project.

Aside from this, I have fully been focusing on completing my portfolio which outlines every little production process, decision and research methods to do with my FMP and ensuring that all Harvard references are in place and correct. I have also linked up all of my weekly blog posts to specific chapters so that those marking it can easily gain access to my weekly progress but I still hit the criteria effectively.

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FMP: Weekly progress- week 8/deadline.

FMP: Weekly progress- Week 7

(4th June) Post- Production: LO 13/14: 3.1/4.1/5.1/7.1/7.2

This week, I have now return to college from half term and have approximately two weeks until the FMP deadline and so far, all I have left to complete is animating the conclusion, post production such as adding music clips and exporting and all my evaluations and portfolio work. In relation to my production schedule, I am well on track to be completing my entire animation by the end of this week and completing paperwork and evaluations next week- which is what I am schedules to do anyway.

As for production this week, it was mainly all about animating my conclusion which basically sums up everything that has been mentioned in sync with my original hypothesis. However, when I went to edit my frames together I noticed that the same file with the rest of the animation’s frames were starting to slow down processing and importing the files a bit. Assuming that this was due to having so many frames already contained on that file. This was when I decided to at least start the conclusion chapter on a separate Premiere pro document and import in into my previous document one exported to prevent slowing the whole thing down even further and, at worst, lose frames already placed in.

As well as resolving this production obstacle, I entered the post- production process which was mainly applying the music clips into my animation. Because I want to create a suitable atmosphere for each chapter and/or subject being discussed, I have decided to use music from the games themselves to not only promote this as music from the Sonic franchise but to add a personality to the animation and make my audience more interested in it. I know that now I am reassured about using existing game content for the pure sake of my project and not promotional purposes that I am OK to use these sources in my actual piece.

Here is my final animation, completed with all production errors corrected and music inserted:

FMP animation submission

Images and in-game content used in animation:

 

Green Hill Zone, modern stage soundtrack: Sonic Generations (Sonic team, 2011)

kingdom valley stage soundtrack: Sonic the Hedgehog 2006 (Sonic team, 2006)

Main menu theme (Nintendo DS version): Mario and Sonic at the Olympic Games (SEGA, 2008)

‘Save the Speech’ cutscene soundtrack: Sonic Unleashed (Sonic team, 2008)

Retro video game sound effects video (Brand name Audio, 2016)

After my entire animation was completed, I asked my tutor for some feedback on it and he gave me really positive feedback on it that he was really impressed with the quality of the animation and how I had managed to deliver my information across in the way I had done so. I also showed it to one of the other media tutors and he seemed really impressed with it too and he said how he liked how the animation flowed well and the humor that I added in it too.

As next week is my deadline week for the entire FMP, I can confidently say that I am well on track with my progress and ensuring everything is in place to be handed in. However, I do still have a lot to do next week with regards to my portfolio, evaluations and references and ensuring everything to do with them are completed, in place and of a high quality.

 

References (Including video/storyboard images and in-game music content):

Brand Name Audio (2016) 8-Bit retro Video game Sound Effects 1. Available at: https://www.youtube.com/watch?v=nzjtkaLCn60 (Accessed: 23 June 2017).

Cole, Z. (n.d.). About African Pygmy Hedgehogs Part 2. [image] Available at: https://www.emaze.com/@AFCQZRQZ/Presentation-Name [Accessed 7 May 2017].

daggerslashs (2016). sonic adventure style. [image] Available at: http://daggerslashs.deviantart.com/art/sonic-adventure-style-652225950 [Accessed 22 Jun. 2017].

Hedgehogs As Pets (2014). Hedgehogs That Make Good Pets – and Those That Don’t. [image] Available at: http://www.pethedgehogcare.com/ [Accessed 28 Apr. 2017].

Hello Hedgehog (2012). Facts- African Pygmy Hedgehog. [image] Available at: http://www.hellohedgehog.com/hedgehog-house [Accessed 1 May 2017].

Hello Hedgehog (2012). Housing- African Pygmy Hedgehog. [image] Available at: http://www.hellohedgehog.com/hedgehog-house [Accessed 1 May 2017].

Hypo-Thermic (2013). Sonic the Hedgehog (2013). [image] Available at: http://hypo-thermic.deviantart.com/art/Sonic-the-Hedgehog-2013-350984590 [Accessed 22 Jun. 2017].

Nash, K. (2013). Red Fox Dreamy Stare. [image] Available at: http://www.katienashbeauty.com/blog/2013/10/foxy-halloween [Accessed 30 May 2017].

Saeki, K. (2014). “Sonic the hedgehog” is filmed with live action + CG animation!. [image] Available at: http://game.watch.impress.co.jp/docs/news/652763.html [Accessed 30 May 2017].

Sonic News Network (n.d.). Sonic the Hedgehog 3DS Theme. [image] Available at: https://vignette2.wikia.nocookie.net/sonic/images/0/08/Sonic_3DS_Theme.jpg/revision/latest?cb=20150215233736 [Accessed 18 May 2017].

Sonic News Network (n.d.). Sonic Art Assets DVD- Sonic the Hegdehog. [image] Available at: http://vignette2.wikia.nocookie.net/sonic/images/1/12/Sonic_Art_Assets_DVD_-_Sonic_The_Hedgehog_-_2.png/revision/latest?cb=20101018071514 [Accessed 18 May 2017].

SEGA (2008) Mario and Sonic at the Olympic Games [Video game]. SEGA.

Somal, S. (n.d.). Sonic the Hedgehog. [image] Available at: https://uk.pinterest.com/pin/308848486921995403/ [Accessed 22 Jun. 2017].

Sonic Team (2011) Sonic Generations [Video game]. SEGA.

Sonic Team (2006) Sonic the Hedgehog [Video game]. SEGA.

Sonic Team (2006) Sonic the Hedgehog [Video game]. SEGA.

Sonic Team (2008) Sonic Unleashed [Video game]. SEGA.

FMP: Weekly progress- Week 7

FMP: Weekly progress- week 6/half term

(22nd May) Production- LO: 3.1/4.1/5.1/7.1/7.2:

This week, I have been continuing with my animation using the Adobe Photoshop and Premiere Pro software where I have fully concentrated on chapter 3 which is how Nintendo’s relationship with SEGA and the hedgehog has changed over the years. However, I have made the decision a few weeks go to cut the majority of this chapter’s voice-over since I was going over my animations intended time per chapter and running out of production time to complete it all. It was mainly this chapter I wanted to trim down because I could still state what I wanted to say in my piece with a shorter version unlike the other chapters. Although this obviously made me a little more unsatisfied with chapter 3 as a whole, it still portrayed some information I researched and the animation quality was greater as a result of not rushing to get it all completed. I also know for sure that once I add the music clips and video transitions, it will look and feel more professional and give more emotion to it and engage my target audience more.

However, I have completed chapter 3, 4 and 5 storyboards before commencing on my animating process:

 

 

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Aside from this, I have managed to complete chapter 3 entirely during the week before half term including voice overs for that part. On the subject of voice overs, my tutor had given me feedback over the weeks of production that the voice overs were very clear and professional. And although I was advised to try using different people talking in my animation, he thought that I should leave mine as it was since I had got it really well. I personally didn’t really want to include more than one person talking either since I am planning to use music clips as well so I didn’t want to overwhelm the piece too much for my audience.

However, I overhead another student talking about her voice overs for her work and I mentioned some of the skills we learned last year that could possibly help her with them. My tutor then suggested that because of my voice overs, we both look at each other’s pieces and see what we liked about them but also improve on. Obviously because of the themes and natures of our projects, both of our voice overs will be very different regarding delivery but we could both share tips in the future on reducing background noise and improving sound quality.

Half term:

Over the half term break, I set myself the tasks of: completing chapter 4 (which I had started in college before the break) and finally completing my character mood board which mainly contains images of my project’s main protagonist and shows the audience how I have still kept my real hedgehog representation recognizable and other aspects such as representing his attitude and  facial expressions. I have also included an example for which I have used inspiration for the figure 8 movement Sonic makes when he runs. Some of these images have actually appeared in my animation to introduce the real Sonic in specific areas such as looking in the 3D era mirror.

Here is my mood board:

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As for my animation, here is what I have completed so far over week 6 and half term:

FMP animation so far

Images used in animation:

 

Looking at it now, I do feel that considering the obstacles I had to overcome with being ill for a whole week, difficulty with the production process at the start and suddenly changing whole backgrounds, I have produced an animation to be truly proud of and that has so far fulfilled my proposal and topic subjects. Although, the sudden aesthetic changes are evident with some of the old cartoonier backgrounds remaining. However, the week after half term will be the week where I’ll be sorting all of this out alongside completing the animation altogether and post-production such as inserting music clips and exporting it all. Since I have completed what has been stated on my production schedule, I will have no problem finishing the entire animation the week I return to college.

Bibliography (Including video images):

Clipart Library (n.d.) Flash Cliparts. Available at: http://clipart-library.com/clipart/279425.htm (Accessed: 28 April 2017).

Cole, Z. (n.d.). About African Pygmy Hedgehogs Part 2. [image] Available at: https://www.emaze.com/@AFCQZRQZ/Presentation-Name [Accessed 7 May 2017].

Hedgehogs As Pets (2014). Hedgehogs That Make Good Pets – and Those That Don’t. [image] Available at: http://www.pethedgehogcare.com/ [Accessed 28 Apr. 2017].

Hello Hedgehog (2012). Facts- African Pygmy Hedgehog. [image] Available at: http://www.hellohedgehog.com/hedgehog-house [Accessed 1 May 2017].

Hello Hedgehog (2012). Housing- African Pygmy Hedgehog. [image] Available at: http://www.hellohedgehog.com/hedgehog-house [Accessed 1 May 2017].

Josh89s-Studio (n.d.). My reaction to the NEW 3ds. [image] Available at: http://josh98s-studio.deviantart.com/art/GUESS-WHO-S-RETURNED-remake-Never-uploaded-555593008 [Accessed 18 Apr. 2017].

Josh98s-Studio (n.d.). I SEE MORE OF THE WORLD. [image] Available at: http://josh98s-studio.deviantart.com/art/I-SEE-MORE-OF-THE-WORLD-452954489 [Accessed 18 Apr. 2017].

Moreau, E. (2014). [Contest entry] Sonic the Hedgehog avatar pixleart. [image] Available at: http://sonikkudrawings.deviantart.com/art/Contest-entry-Sonic-the-Hedgehog-avatar-pixelart-468309197 [Accessed 6 Jun. 2017].

Nash, K. (2013). Red Fox Dreamy Stare. [image] Available at: http://www.katienashbeauty.com/blog/2013/10/foxy-halloween [Accessed 30 May 2017].

Saeki, K. (2014). “Sonic the hedgehog” is filmed with live action + CG animation!. [image] Available at: http://game.watch.impress.co.jp/docs/news/652763.html [Accessed 30 May 2017].

Murayama, Y. (2011). Sonic the hedgehog. [image] Available at: http://eggmobile.deviantart.com/art/Sonic-the-hedgehog-245612557 [Accessed 6 Jun. 2017].

Sonic News Network (n.d.). Sonic the Hedgehog 3DS Theme. [image] Available at: https://vignette2.wikia.nocookie.net/sonic/images/0/08/Sonic_3DS_Theme.jpg/revision/latest?cb=20150215233736 [Accessed 18 May 2017].

Sonic News Network (n.d.). Sonic the Hedgehog 3DS Theme. [image] Available at: https://vignette2.wikia.nocookie.net/sonic/images/0/08/Sonic_3DS_Theme.jpg/revision/latest?cb=20150215233736 [Accessed 18 May 2017].

Sonic News Network (n.d.). Sonic Art Assets DVD- Sonic the Hegdehog. [image] Available at: http://vignette2.wikia.nocookie.net/sonic/images/1/12/Sonic_Art_Assets_DVD_-_Sonic_The_Hedgehog_-_2.png/revision/latest?cb=20101018071514 [Accessed 18 May 2017].

Sonic Scanf (2011). Sonic Art Assets DVD. [image] Available at: http://en.sonicscanf.org/gallery/sonic-the-hedgehog/sonic-art-assets-dvd-3/ [Accessed 18 Apr. 2017].

Sonic Scanf (2011). Sonic Heroes. [image] Available at: http://en.sonicscanf.org/gallery/sonic-the-hedgehog/sonic-heroes-2/ [Accessed 18 Apr. 2017].

Sonic Scanf (2011). Sonic The Hedgehog CD. [image] Available at: http://en.sonicscanf.org/gallery/sonic-the-hedgehog/sonic-the-hedgehog-cd/ [Accessed 18 Apr. 2017].

Sonic Retro, (2009). Classic Sonic balancing. [image] Available at: http://info.sonicretro.org/index.php?title=File:Classic_sonic_balancing.svg&limit=20 [Accessed 1 Mar. 2017].

FMP: Weekly progress- week 6/half term