Week 7 skills:(Greg) Unit 9 Research.

This week I have officially made a start of my Unit 9 project where I will be creating an article and set of photos based on the theme of digital media obsession. Last week I actually started the pre-production and research for this following on from my pitch. After transcribing the notes my tutor took on my pitch I began with producing my production schedule and then conducting all my primary and secondary research.

 

Unit 9 research:

For my chosen format I have decided to base my article around the i newspaper because even though it is a newspaper that is primarily aimed at students and young adults at the lower end of 18-30 years it is still read by a much older audience from those aged 30 and above.

Article (sub-theme- obsession):

This website, ‘Psychology Today’, outlines the effects of social media on our society including the kinds of generations that hold social media accounts, the frequency of use with Facebook and whether our use of it is anxiety or pleasure use.

https://www.psychologytoday.com/blog/rewired-the-psychology-technology/201407/our-social-media-obsession (Rosen, l, 2014)

pic   pic-2

(Rosen, L, 2014)                                                                   (Rosen, l, 2014)

From statistics showing the type of generation with a Facebook, the modern ‘iGeneration’ activity on Facebook all the way to learning just why our generation is so obsessed with keeping up to date with social media and its content, this resource will become an incredibly handy piece of information for the sub-theme of obsession because the source combines written facts and also statistics which almost backs up the facts in a clear way.

One interesting element I found from here is that would make the most use in my article for my theme of digital media is whether the anxiety or pleasure is the driving force behind the obsessive relationship with Facebook, etc. For instance, learning the ratio of 3:1 of anxiety to pleasure based on feeling like the person is missing out (Rosen, L, 2014) could give the reader a sense of alarm as to how social media is taking over our lives.

 

The Daily Mail:

An article written on the Daily Mail caught my attention as it outlines some of the consequences of excessive use of social media. It states how teenagers especially who are obsessed with social media, Facebook and other platforms can make them develop loneliness and decrease in social skills later in life (Tufft, B, 2016). This article also contains statistics and research carried out such as how ‘1,000 12 to 17-year-olds and found six out of 10 said they were lonely and one in 20 said they never spent time with friends out of school’. (Tufft, B, 2016). Also, relating to my target audience, the information from this article would become really beneficial for those aged 18-30 since they have just left teenage hood and many parents or relatives in this age bracket would find it helpful too.

http://www.dailymail.co.uk/news/article-3501414/Social-media-obsessed-teenagers-frightened-real-life-won-t-answer-door.html

Addiction.com:

This website tackles various addictions, including video game and gaming addiction. This website gave some really interesting statistics which, especially regarding the obsession of today’s technology, could back up some of the facts and even seriousness that is involved with the subject/theme matter. For instance, it also covers online gaming and statistics based on the behavioural effects of it. I also feel that this resource would be really useful for comparing the difference between a healthy relationship with technology and what can be defined as an ‘obsession/addiction’, one of the main sub-themes for my project.

pic-jpg

(Addictions, Unknown date)

The Huffington Post:

The following article from the Huffington post specifically applies to social media and how teenagers especially are prone to this kind of obsession. It discusses how receiving ‘likes’ on platforms such as Instagram and links science into it with how parts of the brain is associated with rewards in any form ’hums with activity’ when a lot of likes are earned on a photo (Almendrala, A, 2016). There is a lot of scientific explanation involves with this article regarding why this reward system ‘affects teens in particular’ (Almendrala, A, 2016).

research

(Almendrala, A, 2016).

 

With this article I find the images of brain scans and other research a really useful resource for areas touching on the brain’s nucleus accumbens as the ‘hub of the brain’s reward circuitry’ (Almendrala, A, 2016). These would be a good touch in my article since they will be able to back up the written research and also make it easier for the reader to understand how the research is relevant to the topic of the article.

TechAddiction:

This website here outlines child video game addiction and covers everything from why teenagers can become addicted to video games (Conrad, B, 2016)- hence the theme of my project all the way to ‘warning signs for children addicted to video games’ (Conrad, B, 2016). With every aspect of gaming obsession/addiction that can be covered here, it will play especially helpful in my article with parts such as statistics and, linking to my theme, the consequences of obsessive gaming. Another useful thing about this resource is that it gives interactive links to other related articles that deal with related topic regarding gaming obsession and are great for expansion on a specific subject area.

Primary research:

For my primary research, I plan to carry out qualitative research in the form of vox pops, which will play a part in the article for my project. Using my knowledge of how to conduct open and neutral questions from last year, I will then interview people who are within my target age bracket of 18-30 years old. Some will be two of the same age so that I can see how responses differ not only as the age increases but within the same age too. The use of qualitative research will result in more detailed answers for the article in relation to my chosen newspaper.

Because my main areas of investigation will be obsession within social media and gaming I will conduct no more than four questions to interview people.

  • When you hear the word ‘obsession’ what is the first think you think of?
  • Why do you think gaming/video games can become an obsession in some people?
  • What aspects about social media (Facebook, Twitter) to you think can cause obsession with it?However, I will also carry out some quantitative research that will be in the form of a survey. This will be so that I can form some of the statistics for my article to show how many people today are involved with using digital media and basically introduce the theme of digital media. The questions asked here will be closed with set answers. To do this I will use the survey-developing website Survey Monkey because once I have collected all my responses it will allow me to put them into a statistical format such as a pie chart or bar chart to use in the article. Regarding the respondents, I will aim my survey at those aged 18-30 years old to fit in with the target audience for my project theme.

 

Here are the questions I have conducted for my survey:

  • What is your age?
  • Do you hold a social media account of any kind?
  • How many social media accounts do you currently hold?
  • How many hours a day do you spend using social media?
  • What device do you access your social media content?
  • Do you engage in any form of gaming?
  • How many hours a day do you spend gaming?
  • What forms of gaming to you engage in?
  • How would you react or cope if you had no access to social media and/or gaming?

 

Survey Monkey results (24th November 2016):     During my research I was introduced to some statistics, which gave some very interesting data on attention spans regarding attention spans in general and also statistics related to internet browsing. For the article side of my project this would handy in various ways from using the internet part to contribute to my theme further, stating how the attention span has decreased from 12 seconds in 2000 to 8.25 seconds in 2015 (Statistic Brain, 2016). However, it would also be incredibly handy to use as a guide for producing my article to ensure that my work is laid out in a way that can keep the attention spans going and keep the reader engaged.

Statistics Brain:

During my research I was introduced to some statistics, which gave some very interesting data on attention spans regarding attention spans in general and also statistics related to internet browsing. For the article side of my project this would handy in various ways from using the internet part to contribute to my theme further, stating how the attention span has decreased from 12 seconds in 2000 to 8.25 seconds in 2015 (Statistic Brain, 2016). However, it would also be incredibly handy to use as a guide for producing my article to ensure that my work is laid out in a way that can keep the attention spans going and keep the reader engaged.

Photo format:

My second choice of format will be a series of photos (around 3 or four) to portray the theme of digital obsession. Just like with the article, I will focus on the obsession with social media and gaming and possibly one of the theme of obsession with any form of digital/modern media. I have started to investigate images and photos that portray the obsession with these mediums in order to gain ideas for the photos I could take for my project.

Bibliography:

Addictions. (Unknown date). Alarming Video Game Addiction Statistics. [online] Available at: http://www.addictions.com/video-games/alarming-video-game-addiction-statistics/ [Accessed 12 Nov. 2016].

Almendrala, A. (2016). The nucleus accumbens, highlighted in green, is the “hub of the brain’s reward circuitry.” It lit up when teens saw their own photos or “likes.”. [image] Available at: http://www.huffingtonpost.com/entry/this-could-explain-why-teens-are-so-obsessed-with-social-media_us_574f7084e4b0ed593f134279 [Accessed 18 Nov. 2016].

Almendrala, A. (2016). The nucleus accumbens, highlighted in green, is the “hub of the brain’s reward circuitry.” It lit up when teens saw their own photos or “likes.”. [image] Available at: http://www.huffingtonpost.com/entry/this-could-explain-why-teens-are-so-obsessed-with-social-media_us_574f7084e4b0ed593f134279 [Accessed 18 Nov. 2016].

Almendrala, A. (2016). This Could Explain Why Teens Are So Obsessed With Social Media. the Huffington Post. [online] Available at: http://www.huffingtonpost.com/entry/this-could-explain-why-teens-are-so-obsessed-with-social-media_us_574f7084e4b0ed593f134279 [Accessed 13 Nov. 2016].

Almendrala, A. (2016). This Could Explain Why Teens Are So Obsessed With Social Media. the Huffington Post. [online] Available at: http://www.huffingtonpost.com/entry/this-could-explain-why-teens-are-so-obsessed-with-social-media_us_574f7084e4b0ed593f134279 [Accessed 13 Nov. 2016].

American Addiction Centres, (2016). 1 in 10 young people who plays video games has an addiction. [image] Available at: http://americanaddictioncenters.org/behavioral-addictions/ [Accessed 23 Nov. 2016].

Chieng, D. (2016). Our Unhealthy Obsession With Social Media. [image] Available at: http://www.hercampus.com/school/sfu/our-unhealthy-obsession-social-media [Accessed 18 Nov. 2016].

Conrad, B. (2016). The truth about child video game addiction. [image] Available at: http://www.techaddiction.ca/child-video-game-addiction.html [Accessed 21 Nov. 2016].

Conrad, B. (2016). The truth about child video game addiction – TechAddiction. [online] Techaddiction.ca. Available at: http://www.techaddiction.ca/child-video-game-addiction.html [Accessed 21 Nov. 2016].

Conrad, B. (2016). The truth about child video game addiction – TechAddiction. [online] Techaddiction.ca. Available at: http://www.techaddiction.ca/child-video-game-addiction.html [Accessed 21 Nov. 2016].

Craig, J. (2016). Hobby Or Addiction? Social Media Obsession. [image] Available at: http://exposure.org.uk/2014/11/hobby-or-addiction-the-obsession-with-social-media/ [Accessed 18 Nov. 2016].

Hinduja, S. (2016). A Teen’s Thought on Social Media Obsession. [image] Available at: http://cyberbullying.org/a-teens-thoughts-on-social-media [Accessed 21 Nov. 2016].

Rosen, L. (2014). Our Social Media Obsession. [Blog] Psychology Today. Available at: https://www.psychologytoday.com/blog/rewired-the-psychology-technology/201407/our-social-media-obsession [Accessed 11 Nov. 2016].

Rosen, L. (2014). Our Social Media Obsession. [Blog] Psychology Today. Available at: https://www.psychologytoday.com/blog/rewired-the-psychology-technology/201407/our-social-media-obsession [Accessed 11 Nov. 2016].

Rosen, L. (2014). Percentage of each generation with a Facebook account. [image] Available at: https://www.psychologytoday.com/blog/rewired-the-psychology-technology/201407/our-social-media-obsession [Accessed 11 Nov. 2016].

Rosen, L. (2014). Percentage of each generation with a Facebook account. [image] Available at: https://www.psychologytoday.com/blog/rewired-the-psychology-technology/201407/our-social-media-obsession [Accessed 11 Nov. 2016].

Salman, M. (2016). Developing Countries Obsessed With Social Media. [image] Available at: http://guardianlv.com/2014/02/developing-countries-obsessed-with-social-media/ [Accessed 18 Nov. 2016].

Tufft, B. (2016). Social media-obsessed teenagers are so frightened of real life some won’t even answer the door. the Daily Mail. [online] Available at: http://www.dailymail.co.uk/news/article-3501414/Social-media-obsessed-teenagers-frightened-real-life-won-t-answer-door.html [Accessed 12 Nov. 2016].

Vishwanath, S. (2016). 7 ways to Break Your Social Media Obsession. [image] Available at: http://www.blogher.com/7-tips-break-your-social-media-addiction [Accessed 21 Nov. 2016].

 

(Unit 9 2.1)- According to my production schedule I am due to complete all my research including surveys and vox pops by the Thursday 24th November. This will not be a problem for my with the article research and surveys but the vox pops will leak into that deadline day where I will also be starting to plan my photos. However, This should only take up the morning to carry out and transcribe so it won’t be much of an interruption to my schedule at all.

 

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Week 7 skills:(Greg) Unit 9 Research.

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